- Incoming fire has the right of way.
- The only thing more accurate than incoming enemy fire is incoming friendly fire.
- Friendly fire isn't.
- Tracers work both ways.
- Never draw fire. It irritates everyone around you.
- If the enemy is in range, so are you.
- The effective radius of a hand grenade is always greater that the distance you can jump.
- There is no such thing as a convenient foxhole.
- Never share a foxhole with anyone braver than you are.
- Never worry about the bullet with your name on it. Instead, worry about shrapnel addressed to 'occupant'.
- All battles are fought at the junction of two or more map sheets printed at different scales.
- Teamwork is essential, it gives the enemy someone else to shoot at.
- The most dangerous thing in a combat zone is a officer with a map.
- If you need an officer in a hurry, take a nap.
- It isn't necessary to be stupid to be an officer, but it helps.
- The problem with taking the easy way out is that it is already mined.
- The enemy invariably attacks on two occasions:
a. when you’re ready for them.
b. when you’re not ready for them.
- The further you are in advance of your own positions, the more likely your own artillery will fall short.
- If your advance is going well, you are walking into an ambush.
- The Quartermaster only ever has two sizes; Too Large and Too Small.
- Professionals are predictable, it’s the amateurs that are dangerous.
- There is nothing more satisfying than having someone take a shot at you, and they miss.
- Don't be conspicuous, in the combat zone it draws fire. (Out of the combat zone it draws sergeants.)
- Try to look unimportant, the enemy may be low on ammo.
- If your sergeant can see you, so can the enemy.
- All battles are fought uphill.
- All battles are fought in the rain.
- A “sucking chest wound” is nature’s way of telling you to slow down.
- Always know when it's time to get out of the Land Rover.
- Always know how to get out of a Land Rover.
- Your weapon was made by the lowest bidder. The enemy's probably has been too, but they also probably have a better currency exchange rate or wealthy benefactor.
- The weight of all your equipment is directly proportional to the time you have been carrying it.
- No combat-ready unit has ever passed inspection.
- No inspection-ready unit has ever passed combat.
- The enemy diversion you are ignoring is the main attack.
- Anything you do can get you shot, including nothing.
- If you’re short of everything but the enemy, you’re in a combat zone.
- When you have secured an area, don’t forget to tell the enemy.
- Make it tough enough for the enemy to get in and you won’t be able to get out.